The King was designed to be invisible throughout the majority of the game, only visible to the player through environmental effects. This concept shows the shadow of the invisible king.
Erased. is a third-person perspective, puzzle-adventure platformer centralized on an amnesic young king’s journey across seemingly unfamiliar environments. Piecing together his memories, the king sets off, striving for the liberation of his kingdom from the forces of darkness. I served as the main Game Designer and Concept Artist, working to create a whimsical and painterly game.