Erased.

The King was designed to be invisible throughout the majority of the game, only visible to the player through environmental effects. This concept shows the shadow of the invisible king.

By entering the bodies of flora and fauna, the king discovers more about himself and the hidden secrets of his world. These concepts show the king in his Frog and Rock form, the crown shown to set him apart from other frogs or rocks in his environment.

By entering the bodies of flora and fauna, the king discovers more about himself and the hidden secrets of his world. These concepts show the king in his Frog and Rock form, the crown shown to set him apart from other frogs or rocks in his environment.

Erased.

Erased. is a third-person perspective, puzzle-adventure platformer centralized on an amnesic young king’s journey across seemingly unfamiliar environments. Piecing together his memories, the king sets off, striving for the liberation of his kingdom from the forces of darkness. I served as the main Game Designer and Concept Artist, working to create a whimsical and painterly game.