Spline Mesh Tread System

Industrial Annihilation Announcement Trailer.

The spline mesh system with a basic tread piece mesh to illustrate motion along the spline

The spline mesh system with spline deformation to illustrate procedural piece count and orientation along the spline.

The spline mesh system using a tread piece for a tank-like unit

The spline mesh system using a saw piece for a unit with a chainsaw

Spline Mesh Tread System

During my time as a Technical Artist on the Galactic Annihilation team, I created a spline mesh tread system for Industrial Annihilation that instanced tread pieces along a spline, creating completed treads that could be animated along the spline. This allowed for higher quality animation than what could be achieved through material animation, but didn't require extra effort from the Animation team side; instead, with a quick float value update, the treads can easily be sped forward, slowed, reversed, and the tread shape can easily be updated to match virtually any spline shape.